Diplomacy is Not an Option: Build Order Guide for Victory
In Diplomacy is Not an Option, developing an efficient build order is key to ensuring survival against massive waves of enemies. The structure of your city and the timing of your resource gathering are pivotal to your success.
In this article, we'll dive into a solid build order guide that focuses on economic growth, defense construction, and military expansion.
This guide will help you optimize your resources while fending off ever-increasing threats.
Early Game: Food and Resources
At the start of the game, you’ll need to quickly establish a sustainable food supply and begin collecting essential resources like wood and stone.
Without a consistent source of food, your population will stagnate, leaving you without enough workers to gather resources or defend your settlement. Fishermen's huts are often the first and most accessible food production buildings.
They are inexpensive and can be quickly built near water sources. Right after placing a Fisherman’s Hut, it's wise to plan out your Farm placement. Farms offer a more reliable and long-term food supply once they're operational.
Once you’ve ensured food production, you’ll want to focus on wood and stone. Building two Woodcutter’s Huts in the early game gives you a steady flow of wood. Position them near forests for maximum efficiency. Stone is crucial for later construction projects, especially walls and towers.
Stone quarries should be placed next, near stone deposits. These will form the foundation for later defensive structures.
While balancing food and resources, be mindful of your worker population, as overextending can hurt production efficiency.
Mid-Game: Strengthening Defenses
As your economy begins to stabilize, the mid-game focuses on fortifying your defenses and expanding your military presence.
With a growing population, you’ll need to build barracks to begin training soldiers. Archers should be your initial focus due to their range, allowing them to pick off enemies from a safe distance.
Building barracks early will ensure that you have enough troops when enemy waves intensify.
Defensive structures are a must at this stage. Wooden walls will act as your first line of defense, buying time while your soldiers and archers deal with incoming enemies.
Placing your defenses strategically is crucial—walls should be built in a way that funnels enemies into narrow paths, making them easier to handle.
Towers are essential to support your archers, as they provide height advantages, which increases the effectiveness of ranged attacks. The initial walls can be wooden, but you should aim to upgrade them to stone as soon as your economy allows.
The Alchemical Transgressor also becomes useful at this stage.
This structure generates soul crystals, which are important resources for unlocking powerful spells and abilities later in the game. The soul crystals allow you to unleash devastating magical attacks, adding another layer to your defensive strategy.
Expanding Your Military Forces
Once your defenses are secure, it's time to grow your military forces. At this point in the game, the enemy waves become more frequent and challenging. You will need a larger army to defend your settlement adequately.
The military aspect of Diplomacy is Not an Option requires a delicate balance between offensive and defensive units.
Training knights becomes essential as the enemy waves become more aggressive. Knights are heavily armored units that can withstand more damage than basic soldiers or archers, making them ideal for frontline combat.
Alongside knights, catapults should also be added to your arsenal. These heavy siege weapons can take down large groups of enemies in a single strike and are indispensable during later stages when enemy hordes can overwhelm ground forces.
When it comes to military development, it’s important to research upgrades that enhance your army’s capabilities.
Unlocking advanced unit types through your barracks and upgrading your training speed will help you keep up with the growing threat.
Investing in technological research early will also pay dividends as it allows you to unlock more powerful units and abilities.
Late Game: Advanced Defenses and Upgrades
As you progress into the late game, the build order focuses more on upgrading existing structures and fine-tuning your defenses. Stone walls should replace wooden ones, providing a stronger barrier against enemy forces.
Stone towers should also replace your wooden ones, giving your archers more protection and allowing them to last longer during attacks.
Additionally, the late-game emphasis should shift toward maximizing your magical abilities, especially with the Alchemical Transgressor’s soul crystals. These crystals unlock powerful spells that can deal with large groups of enemies or bolster your units in battle.
Whether it's offensive spells that decimate the enemy's numbers or defensive buffs that protect your troops, the Transgressor is a crucial late-game asset.
Don’t forget about expanding your military even further. The larger your population, the more you’ll need to bolster your defenses and troops. Build additional barracks if necessary to support the ever-growing number of enemies that will come at you.
Key Takeaways: The Build Order Guide to Victory!
The build order in Diplomacy is Not an Option is a dance between resource management, defense building, and military expansion.
Early on, focus on establishing a sustainable food supply and securing wood and stone to lay the groundwork for your defenses. As the game progresses, prioritize building up your military forces and fortifying your settlement with walls and towers.
The Alchemical Transgressor becomes your late-game key to survival, unlocking powerful magical abilities that can turn the tide of battle.
By following this build order, you’ll be prepared for the overwhelming challenges that Diplomacy is Not an Option throws your way.
Every decision matters and timing is crucial—so make sure to adapt your strategy based on the enemy waves and your resource availability.