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Who Made Journey to the Savage Planet? Unveiling the Creative Minds Behind the Adventure

Journey to the Savage Planet is a game that took the gaming community by storm with its bright visuals, quirky humor, and engaging exploration. But have you ever wondered who made Journey to the Savage Planet?


The creative team that made Journey to the Savage Planet isn’t just a group of developers—they’re a crew of passionate storytellers and designers who wanted to offer something fresh to the gaming world.


Let’s take a closer look at the masterminds behind this delightful journey.


A Missing Panel for your space shuttle in Journey to the Savage Planet

The Creative Force: Typhoon Studios


Who Are Typhoon Studios?


Typhoon Studios is the independent game development company responsible for bringing Journey to the Savage Planet to life. Founded in 2017 in Montreal, Canada, Typhoon Studios was created by a group of seasoned industry veterans who had worked on some of the biggest titles in gaming history.


With their experience, they aimed to create games that broke away from the norm, focusing on fun and imaginative experiences rather than just sticking to conventional gaming tropes.



Founding Members and Their Vision


The core team at Typhoon Studios consists of key figures who have made significant contributions to the gaming industry:


  • Alex Hutchinson: The creative director and one of the co-founders of Typhoon Studios, Alex Hutchinson has an impressive resume. Before founding Typhoon, he was best known for his work at Ubisoft, where he served as the creative director for major titles like Assassin’s Creed III and Far Cry 4. His vision for Typhoon was to create a space where developers could have the creative freedom to build innovative and exciting games without being tied down by the constraints often seen in larger studios.

  • Reid Schneider: Another co-founder of Typhoon Studios, Reid Schneider also has a rich background in game development, having previously worked on titles like Batman: Arkham Origins and Army of Two. As the studio's executive producer, Schneider focused on building a team that valued creativity and collaboration, driving the project forward with passion and enthusiasm.

  • Yassine Riahi: As the third co-founder, Yassine Riahi brought technical expertise to the table, ensuring that the game not only looked great but also ran smoothly across all platforms. His background in engineering and programming was pivotal in building the game's unique worlds and mechanics.


The Game’s Development Journey


Crafting a Quirky World


From the outset, the goal of Typhoon Studios was to create a game that stood out. They didn’t want to develop a game that was merely a checklist of features; they wanted to design an experience that players would remember and enjoy.


This is where the idea for Journey to the Savage Planet began to take shape. The game was envisioned as a colorful, humorous exploration game that encouraged players to take risks, explore strange environments, and enjoy the experience of discovery.


The Development Process


The development of Journey to the Savage Planet was a labor of love. With a small but dedicated team, Typhoon Studios worked tirelessly to bring their vision to life.


Unlike many games that focus on combat or competition, the team decided to focus on exploration, humor, and creativity.


The developers wanted to create a game that felt like a breath of fresh air—something that stood out from the more serious, gritty titles that dominated the market at the time.


A Bright Future Under Google’s Wing


Acquisition by Google Stadia


In 2019, as Typhoon Studios was putting the finishing touches on Journey to the Savage Planet, Google took notice of their work. Recognizing the talent and potential of the team, Google acquired Typhoon Studios to bolster its own gaming platform, Stadia.


This acquisition allowed Typhoon Studios to continue their work with more resources and support, while also giving them a platform to showcase their game to a wider audience.



Post-Launch Success and Studio Changes


After its release in January 2020, Journey to the Savage Planet was met with positive reviews from players and critics alike. The game was praised for its humor, creativity, and engaging gameplay, which led to a strong fan base and a successful launch across multiple platforms, including PlayStation 4, Xbox One, PC, and Stadia.


Following Google’s acquisition and the subsequent shutdown of Google Stadia’s internal development teams in 2021, Typhoon Studios went through a period of transition. Key members of the team continued to work on their passions, and their legacy lives on through the impact of Journey to the Savage Planet.


Your space shuttle in Journey to the Savage Planet

Conclusion to Who Made Journey to the Savage Planet


So, who made Journey to the Savage Planet? It was the brainchild of Typhoon Studios—a team of creative mavericks who dared to dream big and bring something new to the table. With a strong vision and a commitment to fun and exploration, they created a game that has captured the hearts of many.


Though the studio has undergone changes, their spirit lives on in the colorful, quirky world of Journey to the Savage Planet. It’s a reminder that sometimes, stepping off the beaten path can lead to the most memorable adventures.


Whether you’re a seasoned gamer or just starting out, the work of Typhoon Studios stands as a testament to the power of creativity and the joy of gaming.

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